here below is my playable game zipped up. Unfortunately due to the time scale I had to work on my game, I didn’t leave myself
Read MoreUpon feedback on my blockout level, I was told that the level didn’t include enough interaction. Therefore, I added a box collision when the player
Read MoreAs I wanted a cartoon-style level, the ‘Advanced Village Pack’ made by Advanced Asset Packs was a suitable choice. I was able to make a
Read MoreThe first thing I wanted to do after completing the block-out to my level was to texture the ground. To do this, I used the
Read MoreVideo References Advanced Asset Packs (2015) Advanced Village Pack [3D models] Available online: https://www.unrealengine.com/marketplace/en-US/product/advanced-village-pack Epic Games (2015) Infinity Blade: Effects [3D models] Available online: https://www.unrealengine.com/marketplace/en-US/product/infinity-blade-effects
Read MoreI have developed my level further this week with the addition of more Blockout to better direct the player through the natural flow of the
Read MoreThis is the initial block out to my level design, which is still yet under development. I have added basic flat textures to everything using
Read MoreThis week’s task was to design a level that told a story through the level design itself rather than through a narrative or other means
Read MoreThis weeks task was to design a simple level using Unreal engine’s in-built landscape and foliage tools. I had a lot of fun creating a
Read MoreIn my early experimentation of learning the new software, Unreal Engine, we were tasked to design an early block out design of a level. Here
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