In this week’s lab session, we were tasked to experiment with the different brushes using a drawing tablet. Here is my results Clay Buildup (C>B)
Read MoreFirst, I used the ZeeZoo lightbox and made my own changes to it by smoothing the model out and modifying the feet to better reflect
Read MoreThis week’s task was to design a level that told a story through the level design itself rather than through a narrative or other means
Read MoreThis weeks task was to design a simple level using Unreal engine’s in-built landscape and foliage tools. I had a lot of fun creating a
Read MoreDuring the lab session this week, we were tasked to model a pumpkin using a variety of different new methods, including Masking, Dynamesh, and Subtools
Read MoreIn my early experimentation of learning the new software, Unreal Engine, we were tasked to design an early block out design of a level. Here
Read MoreWithin the creative arts industry, there are many areas that interest me. The primary area that most interests me is the video games industry since
Read MoreDuring the first introduction to ZBrush, I created a simple Pacman structure with the cutout mouth shape and bulging eyes. Even though it was a
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