Health System After implementing all the visual elements into Unity, I then programmed the life system where the player gets 3 lives which respawns them
Read MoreImporting to Unity With all the necessary assets needed to start creating levels, I decided to import all my 2D components into my Unity project
Read MoreAll visual assets are made by myselfMusic designed by Ross Dickinson
Read MoreMechanic update Upon player feedback, I got the impression that there was a slight lag spike when the player switched between each world and with
Read MoreProject Management My Project will be managed by Trello which is a task organization website that is great for project management as I have used
Read MoreMockup I decided to quickly mock up how my game will look on the two different worlds. As you can see, the foreground remains the
Read MoreAfter Finalising my design and mechanics for the game, I started to prototype the initial concept and coding behind the mechanics. Issues First of all,
Read MoreThe Game Overview My game is called Time to Shift and is a game where you must switch between two (or more) worlds to complete
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