Hopper The hopper is where the raw material is placed Upgrade effects: Stores more Screw and Barrel screws raw plastic into the die Heater
Read MoreFinal Render with sound This is my final render complete with sound in a 360 moveable camera uploaded to youtube in 4k resolution to account
Read MoreSound design will play a crucial role when designing my immersive design piece as it will enhance the storytelling of my video, create atmosphere and
Read MoreFirst Scene Due to the fact that I have more knowledge in Unreal Engine 4, I decided to use this program instead of Maya. However,
Read MoreStory Board Prior to starting my sequence, I decided to start storyboarding my piece to get an idea of the course it will take. I
Read MoreResearch Immersive Design is the process of creating an environment that fully engages the user’s senses and creates a sense of presence. In this instance,
Read MoreHealth System After implementing all the visual elements into Unity, I then programmed the life system where the player gets 3 lives which respawns them
Read MoreImporting to Unity With all the necessary assets needed to start creating levels, I decided to import all my 2D components into my Unity project
Read MoreAll visual assets are made by myselfMusic designed by Ross Dickinson
Read MoreMechanic update Upon player feedback, I got the impression that there was a slight lag spike when the player switched between each world and with
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