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Jak Foster's Portfolio

Jak Foster's Portfolio

Game Design

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3D Character Design

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3D Character Design

ZRemesher and Subdivision

October 21, 2021 by jafoster

First, I used the ZeeZoo lightbox and made my own changes to it by smoothing the model out and modifying the feet to better reflect

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3D Character Design

3D Pumpkin Model

October 7, 2021 by jafoster

During the lab session this week, we were tasked to model a pumpkin using a variety of different new methods, including Masking, Dynamesh, and Subtools

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3D Character Design

ZBrush Introduction

October 1, 2021 by jafoster

During the first introduction to ZBrush, I created a simple Pacman structure with the cutout mouth shape and bulging eyes. Even though it was a

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Recent Posts

  • Industry Game – Project
  • Development Log 5 (Final Render and Reflection)
  • Development Log 4 (Sound Design)
  • Development Log 3 (Asset and Level Design Concepts)
  • Development Log 2 (Story Boarding and Planning)

Modules

  • 2D Art Design
  • 3D Animation
  • 3D Asset Design
  • 3D Character Design
  • 3D Character Design Assignment
  • 3D Production Piece
  • Class Work
  • Creative Business
  • Development Log
  • Development Log
  • Digital Story Telling
  • Immersive Design
  • Introduction To Game Engines
  • Introduction to Motion Graphics
  • Level Design
  • Major Project
  • Personal Work
  • Practical
  • Proposal
  • Rapid Prototype Design
  • Team Project
  • Team Project
  • Uncategorized
  • Visual FX
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