Renders References Academic Phoenix Plus (2019) Rigging for Beginners: Painting Weights in Maya [Video] Available online: https://www.youtube.com/watch?v=lA5gVcLEZWk&ab_channel=AcademicPhoenixPlus AlanBeckerTutorials (2017) 12 Principles of Animation [Video] Available
Read MoreTo begin blocking out my walking animation, I got a picture that I put in the background of my scene and mapped the legs to
Read MoreTo begin keyframing my animation, I first used trial and error to determine how far apart I wanted the character’s wing flaps to be apart
Read MoreWeight painting the head to perfection was quite difficult, as the hair was hard to smooth off and get right, corresponding to the head’s rotation.
Read MoreThe next step in the rigging process was to finish off the rest of the IK handles and controllers for the torso and head. I
Read MoreBefore rigging my Character, I forgot to Remesh my Character, therefore my character has a bad topology, and when it would come to animating my
Read MoreTo begin my research for my final submission of the production piece, we were asked to create 3 action sequences with a minimum of 10+
Read More